Gamification/Education
decrecementofeliz via learni.st – February 1 at 1:55am
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Anna Bean by Anna Bean
Created: 12/02/12Category: Education
Exploring the possibilities of the gamification of the classroom.
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We Play's Definition of Gamification
added from Gamification via weplay.co
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Background: To business and tech enthusiasts, gamification has been a buzzing word in the community since 2010. Successful examples such as Nike Plus, Zombies Run, Salesforce’s Rypple, and Samsung Nation show how gamification can help fan engagement, employee efficiency, and behavioral change.

02
How to Gamify
www.superfunner.com
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Fundamentals about and instructions on how to gamify the classroom

03
5 Reasons to “Gamify” Your Class
theinnovativeeducator.blogspot.com
Video+games+vs.+school+infographic
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Blog post on the Innovative Educator

04
NoRedInk!
www.noredink.com
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Grammar exercises with pop culture subjects. Data gathering capabiltiies. Click on picture, then "noredink" in upper left hand corner for sign up page.

05
Membean - Comprehensive, Engaging Vocabulary Building
membean.com
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Provides guided, engaging, multimodal vocabulary instruction while our Adaptive Reinforcement Engine helps students retain what they learn. From website.

06
Projects | The Education Arcade
www.educationarcade.org
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From website: The Education Arcade explores games that promote learning through authentic and engaging play. TEA’s research and development projects focus both on the learning that naturally occurs in popular commercial games, and on the design of games that more vigorously address the educational needs of players. Our mission is to demonstrate the social, cultural, and educational potentials of videogames by initiating new game development projects, coordinating interdisciplinary research efforts, and informing public conversations about the broader and sometimes unexpected uses of this emerging art form in education.

07
Quandary
www.quandarygame.org
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Online game which requires students to make ethical decisions when building a new civilization

08
Learning Games Network
added from Super Cool iPad Apps and Web 2.0 Tools via www.learninggamesnetwork.org
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Ongoing projects which focus on multiplayer learning games. From website. Our team is committed to the development and distribution of games informed by research in the learning sciences, creative design, and technical development. From electrostatics to Shakespeare, our work spans a vast range of subject areas.

09
Games | iCivics
added from Web 2.0 Tools For The Classroomvia www.icivics.org
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Learn about civics through gaming. 

10
Globaloria.org
www.globaloria.org
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Globoria is a social learning network where students develop digital literacies through game design. Available for schools in CA, DC, FL, LA, NY, TX, & WV.

11
First Person Tutor: A Game of Grading
www.gradinggame.com
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Difficult to imagine grading could be made fun, but this is. 

 1 Comment

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Jim Jacobson
about 1 month ago | Reply | 
Like
The most interesting aspect to me is how different subjects lend themselves to different types of games; chemistry and civics may be equally gamifiable, but will not (or perhaps shouldn't) result in games that resemble each other.
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